So I have been wondering how to detect if a player died and i dont know how im pretty sure it would be simple but i just want someone good at scripting to help me with this because im not the best at this stuff
COMMUNITY QUESTION
how can i detect if a player died?
1 answer
You can detect if a player dies using an event from Humanoid called Died.
player.Character.Humanoid.Died:Connect(function()
-- logic here
end)
4 comments
0
this is not functioning well anymore, it's deprecated and a big chance it won't work.
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The documentation says it is not deprecated, and it seems to work every time. If it is could you provide a better alternative?
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fyi its a scripting website where we could help people, it doesnt need to be existing code for a question, but dont ask for existing code for a question
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It also works...... It's not deprecated and im pretty sure you did a mistake on something
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3 comments
For the future, this is not a request site, it is a site to help with existing code.
sorry
sorry