game.workspace.Sell.sellpart.Touched:Connect(function(otherPart)
if otherPart == "Food" then
print("success")
end
end)
This does not work at all ^. I it so when the part called "Food" touches the Sell.sellpart it becomes detected. When I do:
game.workspace.Sell.sellpart.Touched:Connect(function(otherPart)
print(otherPart)
end)
It is able to detect parts. And it detects Food when that part touches the sellpart.
I have absolutely no idea what to do.
