function onTouched(hit)
if hit.Name == "Key" or hit.Name == "Torso" then
local e = Instance.new("Explosion")
e.Parent = game.Workspace
e.Position = script.Parent.Position
e.BlastRadius = 3
e.BlastPressure = 0
e.BlastDamage = 10
end
end
script.Parent.Touched:connect(onTouched)
i thought the blastdamage would work i dont want the destroy joints thing because i dont want insta kill
