Basically, i'm remaking Hello Neighbor. However, I can't, for the life of me, figure out how to make a pick up and place down system. I've tried using mouse.hit, but when it does get placed into the world, it just acts like it got removed like you just remove it from your backpack. Here's what i have so far.
script.Parent.Parent.Activated:Connect(function()
local finish = game.Players.LocalPlayer:GetMouse().Hit.p
script.Parent.Parent.Parent = game.Workspace
wait()
script.Parent.Position = finish
end)
