I found a script from @TheEmoWu witch was about the Roblox InsertService api
I concluded a code from the question of @TheEmoWu and it needs the asset ID.
I want to know if it is possible to do the same thing without the asset ID, Just the name of the model.
Code from the question TheEmoWu asked:
--by: darkelementallord
local ID = 0000000 --Change this to the model ID
local InsertService = game:GetService("InsertService") --Get the service
local Model = InsertService:LoadAsset(ID) --Insert the model
local NewModel = Model:GetChildren()[1] --Find your model
NewModel.Parent = workspace --Put it into the game
Model:Destroy() --Destroy the container model
