So, Im trying to make a Octopus Tentacle that plays an attack animation when it spawns. It spawns in a different spawn each time. However, when I try to get it to work, the Tentacle does not move where it should:
local plrs = game.Players:GetChildren()
for i = 1, #plrs do
repeat wait(1) until game.ReplicatedStorage.Texts.Value == "2:28"
while wait(3) do
local tentacleclone = game.ReplicatedStorage.Tentacle:Clone()
tentacleclone.Parent = script.Parent
local spawnpoints = script.Parent.TentacleSpawnPoints:GetChildren()
local random = math.random(1,9)
print(random)
local randomspawn = script.Parent.TentacleSpawnPoints["SpawnPoint"..tostring(random)]
print(randomspawn.Name)
print(randomspawn.StartPart.Position)
tentacleclone:SetPrimaryPartCFrame(CFrame.new(randomspawn.StartPart.Position))
for _, v in pairs(tentacleclone:GetChildren()) do
if v:IsA("MeshPart") then
v.CFrame = CFrame.Angles(math.rad(180),math.rad(-360),math.rad(180)) --math.rad is needed for radians when using CFrame.Angles
end
end
local TweenService = game:GetService("TweenService")
repeat
wait(.28)
local moreHeight = tentacleclone.PrimaryPart.Position
local currentPosition = tentacleclone.PrimaryPart.position
local goal = {}
goal.Position = Vector3.new(currentPosition.X,moreHeight.Y + 25,currentPosition.Z)
local tweenInfo = TweenInfo.new(1) -- add N time
local tween_start = TweenService:Create(tentacleclone.PrimaryPart, tweenInfo, goal)
tween_start:Play()
until goal.Position.Y > randomspawn.EndPart.Position.Y
local Animation = tentacleclone.Humanoid:LoadAnimation(tentacleclone:WaitForChild("Attack"))
Animation:Play()
Animation.Stopped:Wait()
repeat
wait(.28)
local moreHeight = tentacleclone.PrimaryPart.Position
local currentPosition = tentacleclone.PrimaryPart.position
local goal = {}
goal.Position = Vector3.new(currentPosition.X,moreHeight.Y - 25,currentPosition.Z)
local tweenInfo = TweenInfo.new(1) -- add N time
local tween_start = TweenService:Create(tentacleclone.PrimaryPart, tweenInfo, goal)
tween_start:Play()
until goal.Position.Y < randomspawn.StartPart.Position.Y
tentacleclone:Destroy()
end
end
I believe my problem is coming from line 13. If something was unclear, please let me know. Thank you!
