function DynamicSoftware.GetPath(destination)
local path = PFS:CreatePath()
if typeof(destination) == "Instance" then
path:ComputeAsync(Jenny.HumanoidRootPart.Position,destination.HumanoidRootPart.Position)
else
path:ComputeAsync(Jenny.HumanoidRootPart.Position,destination)
end
return path
end
I dont know why but when I use GetWayPoints() it returns Instance
