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✓ ANSWER ACCEPTED

Broken Script? Please Help.

I just made a clothing force script where when a player joins the game, they will automatically wear the clothing IDS that are in the script. Here it is.

local shirtemplate = "174326030" -- Shirt ID
local pantstemplate = "174326065" -- Pants ID {I verified and they are true clothes forsale}

function giveShirtAndPants(p)
    local c = p.Character
    c.Shirt.ShirtTemplate = shirtemplate
    c.Pants.PantsTemplate = shirtemplate
end

game.Players.PlayerAdded:connect(function(p)
    repeat wait() until p ~= nil
    repeat wait() until p.Character ~= nil
    giveShirtAndPants(p)
    p.CharacterAdded:connect(function(c)
        repeat wait() until c ~= nil

        giveShirtAndPants(p)
    end)
end)

However, the Clothing on the User's Avatar stays the same as their default clothes.

Any help would be GREAT.

Thanks!

1 answer

✓ Accepted answer

Anything in the output?

Other than that, you can try these IDs instead:

Shirt ID

local shirtemplate = "rbxassetid://174326029"

Pants ID

local pantstemplate = "rbxassetid://174326064"

Also, the pantstemplate variable isn't used. Perhaps you were using it for line 07?

1 comment

0

Thank you!

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