Yooo, so I am making a game where you press a button and a door goes down and when you press it the second time, the door goes up.... but I have no idea how to make it go up after it goes down.
Here is the script to make the door go down
local part = game.Workspace.Door1 local ClickDetector = Instance.new("ClickDetector") local TweenService = game:GetService("TweenService") ClickDetector.Parent = script.Parent ClickDetector.MouseClick:Connect(function()
local goal = {}
goal.Position = Vector3.new(part.Position.X, part.Position.Y-10, part.Position.Z)
local tweenInfo = TweenInfo.new(1)
local tween = TweenService:Create(part, tweenInfo, goal)
tween:Play()
end)

1 comment
Idk Why the script appears like 2 parts, the part above the actual script is part of the script as well