I double checked everything in this script, I'm not sure why it's not working. I get a warning in the output that says "ActivateCameraController did not select a module."
local Player = game.Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local Camera = workspace.CurrentCamera
repeat wait()
Camera.CameraType = Enum.CameraType.Scriptable
until Camera.CameraType == Enum.CameraType.Scriptable
Camera.CFrame = workspace.CameraPart.CFrame

3 comments
why not just type "Camera.CameraType = blah blah blah" instead of using that repeat loop?
You want to set the camera type to scriptable?
Perhaps also set the camera's camera subject