Hello, I am trying to make a gun that plays an animation when you press a key
The way I want it to work is that if a player presses the key E then an animation will play. If the player presses it again then it stops.
I have been trying to do this the past 4 hours and I would really appreciate it if you could help me :)
This is the code:
local keyPressed = 0
local tool = script.Parent
local uis = game:GetService("UserInputService")
local equipped = false
local anim = Instance.new("Animation")
anim.AnimationId = "rbxassetid://7105053395"
tool.Equipped:Connect(function()
equipped = true
end)
tool.Unequipped:Connect(function()
equipped = false
end)
uis.InputBegan:Connect(function(key)
local player = game.Players.LocalPlayer
local char = player.Character
local animTrack = char.Humanoid:LoadAnimation(anim)
if equipped then
if key.KeyCode == Enum.KeyCode.E and keyPressed == 0 then
keyPressed = 1
animTrack:Play()
print("PLAYING")
end
end
if key.KeyCode == Enum.KeyCode.E and keyPressed == 1 then
keyPressed = 0
animTrack:Stop()
print("STOMPING")
end
if not equipped then
animTrack:Stop()
end
end)
