When I Do A Task It Says I've Done 2 tasks and I Finished All Tasks
function Task()
for i, v in pairs(TaskFolder:GetChildren()) do
if v.Status.Value == true then
Tasks = Tasks + 1
print(Tasks)
EventTable.Task:FireAllClients(Tasks)
end
end
end

2 comments
Can you be more specific? What game are you making? What is Task function's going to do? At what line did you have called the task function?
Basically I'm making a murderer game and I'm adding a task system and when a task is done it sets the status to true and if the status is true then change the status bar text. So I Made A Module Script For The Event Table And I Fired The Event And Passed Tasks