I tried to make a cool text randomizer and there is this one text that's special which tps you inside of a tube. However almost all of the text tp you inside of the tube even though I specified only one? Please help.
local cooldown = false
local NC = script.parent.parent.parent.NeonCircle
local NC2 = script.parent.parent.parent.NeonCircle2
script.parent.ProximityPrompt.Triggered:Connect(function(player)
if cooldown == false then
local Text = {
"HAHA JOKES ON U THE BUTTON PUSHED U!",
"NO U!",
"HAHA JOKES ON U THE BUTTON KILLED YOU!",
"LOL UNO REVERSE",
"WHAT A WIMP YOU'RE NOT STRONG ENOUGH TO PUSH ME",
"NERD THAT SUCKS AT PUSHING BUTTONS SPOTTED",
player.Name.."? MORE LIKE YOUR TRASH!",
"U GOT NUTHING ON DIS BUTTON",
"HAHA THE GUY GOT TELEPORTED, WHAT A LOSERRRR"
}
local RandomText = Text[math.random(#Text)]
if RandomText == "HAHA JOKES ON U THE BUTTON KILLED YOU!" then
script.parent.ProximityPrompt.ObjectText = RandomText
player.Character.Humanoid.Health = 0
cooldown = true
wait(4)
script.parent.ProximityPrompt.ObjectText = "DON'T PUSH THE BUTTON!"
wait(2)
cooldown = false
return
elseif "HAHA THE GUY GOT TELEPORTED, WHAT A LOSERRRR" then
player.Character.HumanoidRootPart.CFrame = NC2.TP.CFrame or NC.TP.CFrame
else
script.parent.ProximityPrompt.ObjectText = RandomText
player.Character.Humanoid.Sit = true
cooldown = true
wait(4)
script.parent.ProximityPrompt.ObjectText = "DON'T PUSH THE BUTTON!"
wait(2)
cooldown = false
end
end
end)

1 comment
If it's solved, you could probably put something like "[CLOSED]" in the title to mark it as solved