so the zombie spawns where the zombie is in ReplicatedStorage and not the Local Position
local enemy = game.ReplicatedStorage.Zombie
local function create()
local position = Vector3.new(90, 500, 400)
local copy = enemy:Clone()
copy.Parent = game.Workspace
enemy:MoveTo(position)
end
while true do
create()
wait(1)
end

1 comment
because ur moving the enemy not the copy on line 7 do copy:MoveTo(position)