local Tool = script.Parent
local Handle = Tool:WaitForChild("Handle")
local GunIdleR6 = Tool:WaitForChild("GunIdleR6")
local GunIdleR15 = Tool:WaitForChild("GunIdleR15")
Tool.Equipped:Connect(function()
local Character = Tool.Parent
local Humanoid = Character.Humanoid
if Humanoid.RigType == Enum.HumanoidRigType.R6 then
Humanoid:LoadAnimation(GunIdleR6)
else
Humanoid:LoadAnimation(GunIdleR15)
end
end)
✓ ANSWER ACCEPTED
It wont load my animation for my gun idle animation. Can anyone help?
1 answer
✓ Accepted answer
local Tool = script.Parent
local Handle = Tool:WaitForChild("Handle")
local GunIdleR6 = Tool:WaitForChild("GunIdleR6")
local GunIdleR15 = Tool:WaitForChild("GunIdleR15")
Tool.Equipped:Connect(function()
local Character = Tool.Parent
local Humanoid = Character.Humanoid
if Humanoid.RigType == Enum.HumanoidRigType.R6 then
local play1 = Humanoid:LoadAnimation(GunIdleR6)
play1:Play()
else
local play2 = Humanoid:LoadAnimation(GunIdleR15)
play2:Play()
end
end)
Should work
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1 comment
THANKS SO MUCH