local plrs = {}
local PlayersOn = game:GetService('ReplicatedStorage'):WaitForChild('PlayersOn')
local teleportService = game:GetService('TeleportService')
script.Parent.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild('Humanoid') then
local plr = game.Players:GetPlayerFromCharacter(hit.Parent)
if plr:FindFirstChild('Stats') then
if plr.Stats.hasTouched.Value == false then
plr.Stats.hasTouched.Value = true
table.insert (plrs, plr)
end
end
wait(0.2)
PlayersOn.Value = #plrs
if PlayersOn.Value == 1 and plr.Stats.hasTouched.Value == true then
wait(13)
teleportService:Teleport(6984250384, plr)
end
end
end)
-- 6984250384
Basically, i want to make when the players click a button like ''exit'' they get teleported outside this elevator and they don`t get teleported anymore, but i dont understand how to fix the script to do that, if i add a button1click inside the touch before the if playeron.value how can i remove that specific player from the table that click because i need a number to remove from the table, please help i give marked answer.
