My AOE dmg ability only damages one person, here is the script

local remote = game.ReplicatedStorage.BarrierBeam
local Debounce = false

remote.OnServerEvent:Connect(function(plr,mouseaim)
	local parts = game.ServerStorage.Classes.BarrierMaster
	local BeamLoc = parts.BarrierBeam
	local Beam = BeamLoc:Clone()
	Beam.Parent = workspace
	Beam.CFrame = CFrame.new(mouseaim)
	local dmg = game.Workspace.BarrierBeam.Damagepart
	game.Debris:AddItem(Beam, 1.7)
	wait(1.5)
	dmg.Transparency = 0.6
	dmg.Touched:Connect(function(hit)
			if hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= plr.Name then
				if Debounce == false then
				Debounce = true
				hit.Parent.Humanoid:TakeDamage(35)			
				wait(2)
					Debounce = false  
					end
			end
	end)
end)