local Mouse = game:WaitForChild("Players").LocalPlayer:GetMouse()
while wait() do
if Mouse.Target and Mouse.Target.Parent then
if Mouse.Target.Parent.Parent == game.Workspace.Towers then
if Mouse.Target.Parent:FindFirstChild("Range") then
Mouse.Target.Parent.Range.Size = Vector3.new(0.05, 16.85, 17)
Mouse.Target.Parent.Range.Transparency = 0.3
else
Mouse.Target.Parent.Range.Transparency = 1
Mouse.Target.Parent.Range.Size = Vector3.new(0.05, 1, 1)
end
end
end
end
So, I have this script here, but else doesnt work because the mouse is not hovering over the same thing, so it cant make the transparency of the "Range" part 1, Is there any way to fix this? I'm so confused
sorry if I didnt explain it well enough
