part = script.Parent
serverstorage = game:GetService("ServerStorage")
part.Touched:connect(function(hit)
if game.Players:GetPlayerFromCharacter(hit.Parent) then
p = game.Players:GetPlayerFromCharacter(hit.Parent)
part.BrickColor = BrickColor.new("Really red")
local sword = serverstorage:WaitForChild("Sword"):Clone()
sword.Parent = p.Backpack
end
end)

1 comment
THANKS SO MUCH :D