i already tried to make this:
local Temp = game.Workspace.Temp
local TempValue = game.Workspace.Temp.Value
while true do
wait()
Temp.Value = Temp.Value + 1
if TempValue >= 1000 then
script:Destroy()
end
end
Increasing is working perfectly fine, but it doesn't stop if reaches 1000.
Changing Script:Destroy() to script.Disabled = true does not work.
There is a way to fix this?
EDIT: i changed script:Destroy() into break which is fixed.
