Im making a PickPocket system, but the proximity prompt only show for the "police" team and not the other teams. How can i fix this? It does however show that there is a proximity prompt on the explorer on the client side

TeamService = game:GetService("Teams")

TeamService.Police.PlayerAdded:Connect(function(Player)
	print(Player)
	Player.CharacterAdded:Connect(function(Player)

		local Proximity = Instance.new("ProximityPrompt")
		local Hum = Player:WaitForChild("HumanoidRootPart")
		Proximity.Parent = Hum
		Proximity.HoldDuration = 1
		Proximity.Triggered:Connect(function(Player)
		print(Player.Name)
			
		end)



	end)
	

end)