The morph is just black, nothing else:
script.Parent.Humanoid.Died:connect(function()
local player = game.Players:GetPlayerFromCharacter(script.Parent)
if player.Team == game.Teams.SCP then
wait(game.Players.RespawnTime + 1)
local Scripts = game.ReplicatedStorage.Scripts:Clone()
Scripts.Parent = player.Character
for i,v in pairs(player.Character:GetChildren()) do
if v:IsA("Part") or v:IsA("MeshPart") then
v.BrickColor = BrickColor.new("Really black")
end
end
for i,v in pairs(player.Character:GetChildren()) do
if v:IsA("Accessory") or v:IsA("Clothing") then
v:Destroy()
end
end
end
end)

3 comments
A quick correction: its supposed to be black
yield until the character is fully loaded again
how do i do that?