Basically, I Want To Do A Notification Function And Is Used For Multiple Times, I Used Remote Events Because I'm Using 2 Scripts For This.
The Problem Is That How Would You Pass Text In A Remote Event?
My Script:
Game Script
eventTable[2]:FireAllClients(--- What Do I Put In)
Gui Script
function Notify()
local Notify = this.WaitingGuis.Notify.BG.Loading
local BG = this.WaitingGuis.Notify
BG:TweenPositon(UDim2.new(0.1, 0,0.09, 0), "Out", "Quad", 1, false)
end

2 comments
So Do You Mean Using The Gui Script ( Local Script ) Is Bad For Remote Events? I Only Passed It From The Game Script.
You are trying to fire the text to the server through an RemoteEvent, all the gui work shall be done using the client. Just take a note on that, you can fire RemoteEvents to the server but its expensive.