I'm making a door and the tween is not working please help
local TweenService = game:GetService("TweenService")
local Prox = script.Parent
Prox.Triggered:Connect(function(player)
print("Test")
local part = script.Parent.Parent.Parent.Parent.Door
local tweeninginformation = TweenInfo.new (
3, -- length
Enum.EasingStyle.Quad,
Enum.EasingDirection.Out,
0,
false,
2
)
local EndPosition = Vector3.new(1286.302, 10.83, -321.658)
local Tween = TweenService:Create(part,tweeninginformation,{Position = EndPosition} )
Tween:play()
-------------------------------------------------------------------------------------------------------------------------
local part = script.Parent.Parent.Parent.Parent.Door1
local tweeninginformation = TweenInfo.new (
3, -- length
Enum.EasingStyle.Quad,
Enum.EasingDirection.Out,
0,
false,
2
)
local EndPosition = Vector3.new(1286.339, 7.536, -321.646)
local Tween = TweenService:Create(part,tweeninginformation,{Position = EndPosition} )
Tween:play()
-------------------------------------------------------------------------------------------------------------------------
local part = script.Parent.Parent.Parent.Parent.Frame
local tweeninginformation = TweenInfo.new (
3, -- length
Enum.EasingStyle.Quad,
Enum.EasingDirection.Out,
0,
false,
2
)
local EndPosition = Vector3.new(1286.293, 12.378, -321.616)
local Tween = TweenService:Create(part,tweeninginformation,{Position = EndPosition} )
Tween:play()
-------------------------------------------------------------------------------------------------------------------------
local part = script.Parent.Parent.Parent.Parent.Part
local tweeninginformation = TweenInfo.new (
3, -- length
Enum.EasingStyle.Quad,
Enum.EasingDirection.Out,
0,
false,
2
)
local EndPosition = Vector3.new(1286.306, 12.389, -321.74)
local Tween = TweenService:Create(part,tweeninginformation,{Position = EndPosition} )
Tween:play()
-------------------------------------------------------------------------------------------------------------------
wait(5)
-------------------------------------------------------------------------------------------------------------------
local part = script.Parent.Parent.Parent.Parent.Door
local tweeninginformation = TweenInfo.new (
3, -- length
Enum.EasingStyle.Quad,
Enum.EasingDirection.Out,
0,
false,
2
)
local EndPosition = Vector3.new(1286.339, 1.275, -321.646)
local Tween = TweenService:Create(part,tweeninginformation,{Position = EndPosition} )
Tween:play()
-------------------------------------------------------------------------------------------------------------------------
local part = script.Parent.Parent.Parent.Parent.Door1
local tweeninginformation = TweenInfo.new (
3, -- length
Enum.EasingStyle.Quad,
Enum.EasingDirection.Out,
0,
false,
2
)
local EndPosition = Vector3.new(1286.339, 7.536, -321.646)
local Tween = TweenService:Create(part,tweeninginformation,{Position = EndPosition} )
Tween:play()
-------------------------------------------------------------------------------------------------------------------------
local part = script.Parent.Parent.Parent.Parent.Frame
local tweeninginformation = TweenInfo.new (
3, -- length
Enum.EasingStyle.Quad,
Enum.EasingDirection.Out,
0,
false,
2
)
local EndPosition = Vector3.new(1286.293, 6.117, -321.616)
local Tween = TweenService:Create(part,tweeninginformation,{Position = EndPosition} )
Tween:play()
-------------------------------------------------------------------------------------------------------------------------
local part = script.Parent.Parent.Parent.Parent.Part
local tweeninginformation = TweenInfo.new (
3, -- length
Enum.EasingStyle.Quad,
Enum.EasingDirection.Out,
0,
false,
2
)
local EndPosition = Vector3.new(1286.306, 6.128, -321.74)
local Tween = TweenService:Create(part,tweeninginformation,{Position = EndPosition} )
Tween:play()
end)
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