I'm making a door and the tween is not working please help

local TweenService = game:GetService("TweenService")
local Prox = script.Parent

Prox.Triggered:Connect(function(player)
	
	print("Test")
	local part = script.Parent.Parent.Parent.Parent.Door
	local tweeninginformation = TweenInfo.new (

		3, -- length
		Enum.EasingStyle.Quad,
		Enum.EasingDirection.Out,
		0,
		false,
		2
	)


	local EndPosition = Vector3.new(1286.302, 10.83, -321.658)

	local Tween = TweenService:Create(part,tweeninginformation,{Position = EndPosition}  )
	Tween:play()
	
	-------------------------------------------------------------------------------------------------------------------------
	
	local part = script.Parent.Parent.Parent.Parent.Door1
	local tweeninginformation = TweenInfo.new (

		3, -- length
		Enum.EasingStyle.Quad,
		Enum.EasingDirection.Out,
		0,
		false,
		2
	)


	local EndPosition = Vector3.new(1286.339, 7.536, -321.646)

	local Tween = TweenService:Create(part,tweeninginformation,{Position = EndPosition}  )
	Tween:play()
	
	-------------------------------------------------------------------------------------------------------------------------

	local part = script.Parent.Parent.Parent.Parent.Frame
	local tweeninginformation = TweenInfo.new (

		3, -- length
		Enum.EasingStyle.Quad,
		Enum.EasingDirection.Out,
		0,
		false,
		2
	)


	local EndPosition = Vector3.new(1286.293, 12.378, -321.616)

	local Tween = TweenService:Create(part,tweeninginformation,{Position = EndPosition}  )
	
	Tween:play()

	
	
	-------------------------------------------------------------------------------------------------------------------------

	local part = script.Parent.Parent.Parent.Parent.Part
	local tweeninginformation = TweenInfo.new (

		3, -- length
		Enum.EasingStyle.Quad,
		Enum.EasingDirection.Out,
		0,
		false,
		2
	)


	local EndPosition = Vector3.new(1286.306, 12.389, -321.74)

	local Tween = TweenService:Create(part,tweeninginformation,{Position = EndPosition}  )
	Tween:play()

	-------------------------------------------------------------------------------------------------------------------
	wait(5)
	-------------------------------------------------------------------------------------------------------------------
	
	
	local part = script.Parent.Parent.Parent.Parent.Door
	local tweeninginformation = TweenInfo.new (

		3, -- length
		Enum.EasingStyle.Quad,
		Enum.EasingDirection.Out,
		0,
		false,
		2
	)


	local EndPosition = Vector3.new(1286.339, 1.275, -321.646)

	local Tween = TweenService:Create(part,tweeninginformation,{Position = EndPosition}  )
	Tween:play()

	-------------------------------------------------------------------------------------------------------------------------

	local part = script.Parent.Parent.Parent.Parent.Door1
	local tweeninginformation = TweenInfo.new (

		3, -- length
		Enum.EasingStyle.Quad,
		Enum.EasingDirection.Out,
		0,
		false,
		2
	)


	local EndPosition = Vector3.new(1286.339, 7.536, -321.646)

	local Tween = TweenService:Create(part,tweeninginformation,{Position = EndPosition}  )
	Tween:play()

	-------------------------------------------------------------------------------------------------------------------------

	local part = script.Parent.Parent.Parent.Parent.Frame
	local tweeninginformation = TweenInfo.new (

		3, -- length
		Enum.EasingStyle.Quad,
		Enum.EasingDirection.Out,
		0,
		false,
		2
	)


	local EndPosition = Vector3.new(1286.293, 6.117, -321.616)

	local Tween = TweenService:Create(part,tweeninginformation,{Position = EndPosition}  )

	Tween:play()



	-------------------------------------------------------------------------------------------------------------------------

	local part = script.Parent.Parent.Parent.Parent.Part
	local tweeninginformation = TweenInfo.new (

		3, -- length
		Enum.EasingStyle.Quad,
		Enum.EasingDirection.Out,
		0,
		false,
		2
	)


	local EndPosition = Vector3.new(1286.306, 6.128, -321.74)

	local Tween = TweenService:Create(part,tweeninginformation,{Position = EndPosition}  )
	Tween:play()
	
	
	
	
	
	
	
	
end)
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