local TweenService = game:GetService("TweenService")
local camera = game.Workspace.Camera local studio = game.Workspace.Studio
game.ReplicatedStorage.HatchEgg.OnClientEvent:Connect(function(pet) camera.CameraType = Enum.CameraType.Scriptable camera.CFrame = studio.CamPart.CFrame
wait(1.5)
for i = 1, 50, 1 do
studio.Egg.Size = studio.Egg.Size + Vector3.new(0.1,0.1,0.1)
wait(0.01)
end
-- by now the egg is huge
local explosion = Instance.new("Explosion")
explosion.BlastRadius = 10
explosion.BlastPressure = 0
explosion.Position = studio.Egg.Position
explosion.ExplosionType = Enum.ExplosionType.NoCraters
explosion.DestroyJointRadiusPercent = 0
explosion.Parent = studio.Egg
studio.Egg.Transparency = 1
local petClone = pet:Clone()
for i, v in pairs(petClone:GetChildren()) do
if v:IsA("BasePart") then
v.Anchored = true
end
end
for i, v in pairs(studio.Confetti:GetChildren()) do
if v:IsA("ParticleEmitter") then
v.Enabled = true
end
end
petClone:SetPrimaryPartCFrame(CFrame.new(studio.Egg.Position,studio.CamPart.Position))
petClone.Parent = studio
local TweenInfo = TweenInfo.new(
2,
Enum.EasingStyle.Bounce,
Enum.EasingDirection.Out,
0,
false,
0
)
local tween = TweenService:Create(camera, TweenInfo, {CFrame = CFrame.new(petClone.PrimaryPart.Position + (petClone.PrimaryPart.CFrame.lookVector * 5) + Vector3.new(0,0.75,0) ,petClone.PrimaryPart.Position)})
tween:Play()
wait(5)
for i, v in pairs(studio.Confetti:GetChildren()) do
if v:IsA("ParticleEmitter") then
v.Enabled = false
end
end
camera.CameraType = Enum.CameraType.Custom
studio.Egg.Transparency = 0
studio.Egg.Size = Vector3.new(4.14, 5.246, 4.134)
petClone:Destroy()
end)

1 comment
Did you forget to pass the pet argument when firing the remote event?