So, im trying to make a gui, that appears after killing a certain enemy for a few seconds. I suck in scripting badly so uh... halp.
if game.Workspace.enemyleader1.Humanoid.Health.Value = < 0 then game.StarterGui.KILLALLENEMIES.Enabled = true wait (2) game.StarterGui.KILLALLENEMIES.Enabled = false end

2 comments
Oh, i see, thanks!
there can be actually, they just did it in the wrong order: "<=" not "=<"