I would like help with making a text-button that can sett the transparency of certain blocks to 1 after being clicked and if clicked again, it can be sett back to 0.
✓ ANSWER ACCEPTED
How do I make a Text Button that setts transparency of said blocks to 1 once clicked?
1 answer
✓ Accepted answer
1: Insert a part in the workspace. 2: insert a ScreenGUI in StarterGUI. 3: Insert a Text Button into the ScreenGUI. 4: (optional) Customize your text button. 5: Insert a LocalScript into your text button. 6: Insert this code:
local button = script.Parent
local part = game.Workspace.Part --Rename "Part" to whatever you named your part.
button.MouseButton1Click:Connect(function()
if part.Transparency == 0 then
part.Transparency = 1
elseif part.Transparency == 1 then
part.Transparency = 0
end
end)
1 comment
0
it should work
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What have you tried so far?