What I Want
I Want To Make A Timer So If There Isn't Enough Players It Loops The Repeat Loop Again.
Problem
It Subtracts By 2 to 5
Solutions
I've Added If Time Value Is Lower Than 0 Then Do This But That Didn't Work.
Game Script
repeat
eventTable[2]:FireAllClients(player)
wait(2)
until #Player:GetChildren() >= 9
Gui Script
function CountDown(player)
local Time = this.WaitingGuis.Stat.BG.Seconds
local BG = this.WaitingGuis.Stat.BG
repeat
Time.Value = Time.Value - 1
BG.Loading.Text = Time.Value
wait(1)
until Time.Value == 0
end

1 comment
You can just use loops too