As the title states: I am trying to find out how can I find the player's humanoid on a server sided script?
I want to change the WalkSpeed and the JumpPower of the player that fired the event.
My script:
game.ReplicatedStorage.DialogEnd.OnServerEvent:Connect(function(player)
game.ReplicatedStorage.DialogEnd.OnServerEvent:Connect(function(character)
player.character.Humanoid.WalkSpeed = 16
player.character.Humanoid.JumpPower = 50
end)
end)
P.S. Still learning how to code, so apologies about my rookie mistakes.

4 comments
That should be correct unless you didnt set a parameter to player in the local script
also why do you have two OnServerEvent for the same RemoteEvent?
Oh 'cuz I'm tryin' to find the player, then the character of the player, then the humanoid of the player's character, if that makes any sense. :)
You should remove the second one it doesnt do anything besides give the player