How to detect if a player jumped with the If statement in a local script
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How to detect if a player jumped with the If statement in a local script?
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the one I searched up on the internet:
humanoid:GetPropertyChangedSignal("Jump"):Connect(function()
print(humanoid.Jump)
-- code
end)
homemade:
local player = game.Player.LocalPlayer
if player.Humanoid.Jump == true then
-- code
end
tell me if the one I made works
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