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How to detect if a player jumped with the If statement in a local script?

How to detect if a player jumped with the If statement in a local script

1 answer

✓ Accepted answer

the one I searched up on the internet:


humanoid:GetPropertyChangedSignal("Jump"):Connect(function()
    print(humanoid.Jump)
    -- code
end)

homemade:

local player = game.Player.LocalPlayer

if player.Humanoid.Jump == true then
    -- code
end

tell me if the one I made works

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