When I Run It At A Point It Stops
game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Died:Connect(function()
script.Parent.D.BackgroundTransparency = 0
game.Players.LocalPlayer.Character:WaitForChild("Humanoid").WalkSpeed = 0
game.Workspace.CurrentCamera.CameraType = 'Scriptable'
game.Workspace.CurrentCamera:Interpolate(game.Workspace.CameraF.LFD.CFrame, game.Workspace.CameraF.FD.CFrame, 0.05)
wait(1)
for i = 1, 10 do
script.Parent.D.BackgroundTransparency = script.Parent.D.BackgroundTransparency + 0.1
wait()
end -- after this no response it wont work while i placed it in the correct area or smthing
wait(1)
for i = 1, 10 do
script.Parent.D.BackgroundTransparency = script.Parent.D.BackgroundTransparency - 0.1
wait()
end
wait(2)
game.Workspace.CurrentCamera.CameraType = 'Custom'
game.Players.LocalPlayer.Character:WaitForChild("Humanoid").WalkSpeed = 16
end)

2 comments
nothing no output what so ever
So there's some sort of bug in the code if there's no error in the output