Hello. I am making a running script where when you hold down "e" it will start running faster. Here is my first script which is when you press "e" you will run,
local mouse = game.Players.LocalPlayer:GetMouse()
local running = false
mouse.KeyDown:connect(function(key)
key = string.lower(key)
if string.byte(key) == "e" then
running = true
local keyCon = mouse.KeyUp:connect(function(key)
if string.byte == "e" then
running = false
end
end)
script.Parent.Humanoid.WalkSpeed = 25
repeat wait() until running == false
keyCon:disconnect()
script.Parent.Humanoid.WalkSpeed = 16
end
end)
Here is another script that gives the script above to the player whenever he or she dies.
game.Players.ChildAdded:connect(function()
end)
game.Workspace.ChildAdded:connect(function(newPlayer)
local h = newPlayer:FindFirstChild("Humanoid")
if h ~= nil then
if workspace:FindFirstChild(h.Parent.Name) ~= nil then
local run = script.Parent:clone()
if workspace.FindFirstChild(h.Parent.Name) ~= nil then
run.Parent = h.Parent
run.Disabled = false
end
end
end
end)
I was just wondering if these 2 scripts were right. Thank you. :D

2 comments
Test them and give us the output you get.
you wouldn't use "if string.byte key == 'e'" you would just do "if key == 'e'", or if you want to use string.byte you'd do "if string.byte(key) == some number that e is