i have this script that creates a timer when one or more players enter the lobby, once the timer is finished it will teleport the players to a game, but i want it to teleport all the players to the same server, and it seems like it teleports each player to a separate server instead.
while wait() do
if numofplayers.Value > 0 then
repeat
if numofplayers.Value > 0 then
wait(1)
timer.Value = timer.Value-1
end
until timer.Value == 0
wait(2)
print("Teleporting players")
if #playerstotp > 0 then
for i,v in pairs(playerstotp) do
tpservice:Teleport(placeid, v)
table.remove(playerstotp, i)
print(#playerstotp)
end
end
wait(3)
numofplayers.Value = 0
end
players.PlayerRemoving:Connect(function(plr)
for i = 1, #playerstotp do
if playerstotp[i] == plr then
numofplayers.Value = numofplayers.Value-1
table.remove(playerstotp, i)
print(#playerstotp)
print("looks like a player left!")
end
end
end)
end

1 comment
Ok i worked i just had to change teleportasync to teleportpartyasync