Ok. So, this is what I tried to do, because I coudn't find a way to make the clicking E work.
--They enter the game and wait ten seconds.
wait(10)
script.parent.frame.text = ("Hello, fellow comrade!")
wait(3)
script.parent.frame.text = ("Use this bat to hit the worms!")

4 comments
uh try proximity prompt :}
Elaborate, please.
insert a proximity prompt inside your guy, and then make it so when the player triggers the proximity prompt, then your code will execute
You can check if the proximity prompt has been triggered by using "ProximityPrompt.Triggered:Connect()"