Ok. So, this is what I tried to do, because I coudn't find a way to make the clicking E work.

--They enter the game and wait ten seconds.
wait(10)
	script.parent.frame.text = ("Hello, fellow comrade!")
	wait(3)
	script.parent.frame.text = ("Use this bat to hit the worms!")

4 comments

0

uh try proximity prompt :}

0

Elaborate, please.

0

insert a proximity prompt inside your guy, and then make it so when the player triggers the proximity prompt, then your code will execute

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You can check if the proximity prompt has been triggered by using "ProximityPrompt.Triggered:Connect()"