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how to make a new instance damage player and/or have a script in it?

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pwgth 11
2 years ago

well, you see, when you make a new instance, it's just a plain old brick or whatever you made the new instance of. which led me to the question, how could I make it so that the instance damages people/have its own script? like always, I wish to learn.

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Answered by 2 years ago

Is this what you're looking for?

local brick = Instance.new("Part")

brick.Parent = workspace

brick.Touched:Connect(function(toucher)
    local human = toucher.Parent:FindFirstChild("Humanoid")
    local damage = 42

    if human then
        human:TakeDamage(damage)
    end
end
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thanks. pwgth 11 — 2y
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