Hey scriptinghelpers, I don't know how else to word the title. I'm having problems with this, I thought it fixed but, I guess I didn't. I had players in my game purchasing the game pass from the prompt. For some reason, the script just stopped working. I don't understand why because, everything looks fine to me? I was considering taking off the debounce but, I don't know. This is kinda confusing me so I thought I would ask for help. Below is my script and where and what it is.
This is a script inside of a part. (It's used to change fire color on touch or prompt purchase)
local debounce = true local MarketplaceService = game:GetService("MarketplaceService") local GamepassId = 17468467 script.Parent.Touched:Connect(function(hit) if debounce == true and hit.Parent:FindFirstChild("Humanoid") then local character = hit.Parent local player = game:GetService("Players"):GetPlayerFromCharacter(character) if not MarketplaceService:UserOwnsGamePassAsync(player.UserId, GamepassId) then MarketplaceService:PromptGamePassPurchase(player, GamepassId) elseif player and MarketplaceService:UserOwnsGamePassAsync(player.UserId, GamepassId) and player.leaderstats.Tix.Value >= 420000 then debounce = false local avatar = character:GetChildren() for _,t in pairs(avatar) do if t.ClassName == "Part" then local fire = t.Fire fire.Color = Color3.new(0.19607843137,0,0.19607843137) fire.SecondaryColor = Color3.new(0,1,0) end end end wait(1) debounce = true end end)
Thanks for the help in advance. I appreciate any advice and help, I'm only here to learn!