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COMMUNITY QUESTION

How To Have Character Angles Point Towards A Object?

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Rotation = Part.Rotation

I attempted to use this to rotate the player into pointing to the part, but this seems to only move the player in a weird way, I'm trying to avoid CFrame and I can't find any way to do this.

1 comment

0

animate it

2 answers

Sorry to disappoint u but cframe is the only way. use CFrame second argument / use CFrame.LookAt

Sorry to disappoint u but cframe is the only way. use CFrame second argument / use CFrame.LookAt

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