I did not try anything im very confused where to start. Info-- I want to make a difficulty chart obby.
So in every level, you should add a huge block, which is anchored, and transparent, and CanCollied should be off. Then, you should create a screen gui in starter gui, and in the screen gui put a frame, and in the frame, place a text label. Now, in that part you had earlier, place a script and put the following.
script.Parent.Touched:Connect(function() local text = game.StarterGui.ScreenGui.Frame.TextLabel text.Value = The stage number this is supposed to go in end)