I am making a script that would clone a ball and it’s effects (children) to the workspace.
NRGremoteEvent = game.ReplicatedStorage.nrgEvent
NRGremoteEvent.OnServerEvent:Connect(function(plr)
local NRGclone = game.ReplicatedStorage.NRGfolder.EnergyBmain:Clone()
NRGclone.Parent = game.Workspace
NRGclone.Position = Vector3.new(0,30,30)
end)
The thing is, that it only clones the main (EnergyBmain). It doesn’t clone it’s children which are particles and such. They’re stored in a folder (NRGfolder) and is located inside ReplicatedStorage. I’m very lost on what to do, i can’t find a way to clone the whole thing (main and children), please help. Thanks.
(on mobile rn.)

1 comment
im even more lost as to why its only cloning the object and not the descendants, a variety of reasoning behind this. for example if you clone a single object on server and have its descendants on client