while true do
wait()
local random1 = math.random(122, 154)
local random2 = math.random(-176, -122)
local part = Instance.new("Part", game.Workspace)
part.Anchored = false
part.Transparency = 0.6
part.Size = Vector3.new(0.5, 2, 0.5)
part.Position = Vector3.new(random1, 59.5, random2)
part.CanCollide = false
end
✓ ANSWER ACCEPTED
how can I make an acid rain when touched the rain we reduce 30 damage by adding my code ?
1 answer
✓ Accepted answer
Part.Touched:Connect(function(Touch)
if Touch and Touch.Parent then
if Touch.Parent:FindFirstChild("Humanoid") then
local Humanoid = Touch.Parent.Humanoid
Humanoid:TakeDamage(0) --Change 0 to your damage.
end
end
end)
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