Hey scriptinghelpers, my question is why is my scripts not working the way I want them too? My example is if Builderman kills Telamon then add 100 tix to Builderman's leaderstats (Tix in my case). Below you will find all the code I am using. I have a RemoveEvent in ReplicatedStorage.
I'm using 2 different scripts for this. Like I said I have a RemoteEvent in ReplicatedStorage.
My leaderstats script in ServerScriptStorage. It's a "Script" with a folder inside of it named "leaderstats".
local players = game:GetService("Players")
local dataStore = game:GetService("DataStoreService")
local tixStore = dataStore:GetDataStore("TixStore")
local function leaderboardSetup(player)
local leaderstats = Instance.new("Folder")
leaderstats.Name = "leaderstats"
leaderstats.Parent = player
local tix = Instance.new("IntValue")
tix.Name = "Tix"
tix.Value = 0
tix.Parent = leaderstats
local data
local success, errorMessage = pcall(function()
data = tixStore:GetAsync(player.UserId.."-tix")
end)
if success then
tix.Value = data
else
warn("Error loading ".. player.Name .."'s data".. errorMessage)
end
end
players.PlayerAdded:Connect(leaderboardSetup)
players.PlayerRemoving:Connect(function(player)
local data = player.leaderstats.Tix.Value
local success, errorMessage = pcall(function()
tixStore:SetAsync(player.UserId.."-tix", data)
end)
if not success then
warn("Error saving ".. player.Name .."'s data".. errorMessage)
end
end)
while true do
wait(1)
local playerList = players:GetPlayers()
for currentPlayer = 1, #playerList do
local player = playerList[currentPlayer]
local tix = player.leaderstats.Tix
tix.Value = tix.Value + 1
end
end
local RE = game.ReplicatedStorage.RemoteEvent
RE.OnServerEvent:Connect(function(player)
player.leaderstats.Tix.Value = player.leaderstats.Tix.Value + 100
end)
I also have a LocalScript in ServerScriptStorage.
local RE = game.ReplicatedStorage.RemoteEvent
local player =game.Players.LocalPlayer
player.CharacterAdded:Connect(function(character)
character.Humanoid.Died:Connect(function(died)
local creator = character.Humanoid:FindFirstChild("creator")
local leaderstats = creator.Value:FindFirstChild("leaderstats")
if creator ~= nil and creator.Value ~= nil then
RE:FireServer(player)
end
end)
end)
The testing I did was on ROBLOX studio using the "Test" with 2 players. I did not get any output and it didn't add any value to the player who killed the other player. (Like I said Builderman kills Telamon, give Builderman 100 Tix.)
Thanks for the help in advance, I just don't understand. I appreciate it!
