Hey scriptinghelpers, my question is why is my scripts not working the way I want them too? My example is if Builderman kills Telamon then add 100 tix to Builderman's leaderstats (Tix in my case). Below you will find all the code I am using. I have a RemoveEvent in ReplicatedStorage.
I'm using 2 different scripts for this. Like I said I have a RemoteEvent in ReplicatedStorage.
My leaderstats script in ServerScriptStorage. It's a "Script" with a folder inside of it named "leaderstats".
local players = game:GetService("Players") local dataStore = game:GetService("DataStoreService") local tixStore = dataStore:GetDataStore("TixStore") local function leaderboardSetup(player) local leaderstats = Instance.new("Folder") leaderstats.Name = "leaderstats" leaderstats.Parent = player local tix = Instance.new("IntValue") tix.Name = "Tix" tix.Value = 0 tix.Parent = leaderstats local data local success, errorMessage = pcall(function() data = tixStore:GetAsync(player.UserId.."-tix") end) if success then tix.Value = data else warn("Error loading ".. player.Name .."'s data".. errorMessage) end end players.PlayerAdded:Connect(leaderboardSetup) players.PlayerRemoving:Connect(function(player) local data = player.leaderstats.Tix.Value local success, errorMessage = pcall(function() tixStore:SetAsync(player.UserId.."-tix", data) end) if not success then warn("Error saving ".. player.Name .."'s data".. errorMessage) end end) while true do wait(1) local playerList = players:GetPlayers() for currentPlayer = 1, #playerList do local player = playerList[currentPlayer] local tix = player.leaderstats.Tix tix.Value = tix.Value + 1 end end local RE = game.ReplicatedStorage.RemoteEvent RE.OnServerEvent:Connect(function(player) player.leaderstats.Tix.Value = player.leaderstats.Tix.Value + 100 end)
I also have a LocalScript in ServerScriptStorage.
local RE = game.ReplicatedStorage.RemoteEvent local player =game.Players.LocalPlayer player.CharacterAdded:Connect(function(character) character.Humanoid.Died:Connect(function(died) local creator = character.Humanoid:FindFirstChild("creator") local leaderstats = creator.Value:FindFirstChild("leaderstats") if creator ~= nil and creator.Value ~= nil then RE:FireServer(player) end end) end)
The testing I did was on ROBLOX studio using the "Test" with 2 players. I did not get any output and it didn't add any value to the player who killed the other player. (Like I said Builderman kills Telamon, give Builderman 100 Tix.)
Thanks for the help in advance, I just don't understand. I appreciate it!