So I'm trying to make a slot machine, and it works! But I'm trying to make it so you need to pay 1 token (a leaderstats value) to use it. The tokens value starts at 0 and you need to pay 12 of your balance value at a shop to get 1 token, except even if I buy a token, the slot machine script still thinks I have 0 tokens. How do I fix this? (It's in a normal script.)

Also I'm new to scriptinghelpers, so sorry if the format looks all trashy!

local display1 = script.Parent.Parent.Parent.Display1
local display2 = script.Parent.Parent.Parent.Display2
local display3 = script.Parent.Parent.Parent.Display3

local soundPart = script.Parent.Parent.Parent.SoundPart

gainedMoney = 0

name = "Balance"

images = {
	"http://www.roblox.com/asset/?id=6803385707",
	"http://www.roblox.com/asset/?id=6803388696",
	"http://www.roblox.com/asset/?id=6803386284",
	"http://www.roblox.com/asset/?id=6803386977",
	"http://www.roblox.com/asset/?id=6803383975"
}

v = false

display1.Decal.Texture = images[math.random(1,5)]
display2.Decal.Texture = images[math.random(1,5)]
display3.Decal.Texture = images[math.random(1,5)]



script.Parent.Triggered:Connect(function(plr)
	local asphalt = plr:FindFirstChild("leaderstats")
	if asphalt then
				if v == false then
					v = true
					plr.leaderstats.Tokens.Value = plr.leaderstats.Tokens.Value - 1
					plr.Character.Humanoid.WalkSpeed = 0
					script.Parent.Enabled = false
					soundPart.Insert:Play()
					wait(0.9)
					soundPart.Pull:Play()

					wait(0.3)

					soundPart.Start:Play()

					local v1 = 0
					repeat
						display1.Decal.Texture = images[math.random(1,5)]
						v1 = v1 + 1
						wait(0.1)
					until v1 == 10

					soundPart.Stop:Play()

					local v2 = 0
					repeat
						display2.Decal.Texture = images[math.random(1,5)]
						v2 = v2 + 1
						wait(0.1)
					until v2 == 10

					soundPart.Stop:Play()

					local v3 = 0
					repeat
						display3.Decal.Texture = images[math.random(1,5)]
						v3 = v3 + 1
						wait(0.1)
					until v3 == 10

					soundPart.Stop:Play()

					--Outcomes

					wait(.5)

					if display1.Decal.Texture == "http://www.roblox.com/asset/?id=6803385707" and display2.Decal.Texture == "http://www.roblox.com/asset/?id=6803385707" then
						plr.leaderstats.Balance.Value = plr.leaderstats.Balance.Value + 6
						soundPart.Win:Play()
						wait(4.8)
					elseif display1.Decal.Texture == "http://www.roblox.com/asset/?id=6803385707" and display2.Decal.Texture == "http://www.roblox.com/asset/?id=6803385707" and display3.Decal.Texture == "http://www.roblox.com/asset/?id=6803385707" then
						plr.leaderstats.Balance.Value = plr.leaderstats.Balance.Value + 12
						soundPart.Win:Play()
						wait(4.8)
					elseif display1.Decal.Texture == "http://www.roblox.com/asset/?id=6803388696" and display2.Decal.Texture == "http://www.roblox.com/asset/?id=6803388696" then
						plr.leaderstats.Balance.Value = plr.leaderstats.Balance.Value + 12
						soundPart.Win:Play()
						wait(4.8)
					elseif	display1.Decal.Texture == "http://www.roblox.com/asset/?id=6803388696" and display2.Decal.Texture == "http://www.roblox.com/asset/?id=6803388696" and display3.Decal.Texture == "http://www.roblox.com/asset/?id=6803388696" then
						plr.leaderstats.Balance.Value = plr.leaderstats.Balance.Value + 24
						soundPart.Win:Play()
						wait(4.8)
					elseif display1.Decal.Texture == "http://www.roblox.com/asset/?id=6803386284" and display2.Decal.Texture == "http://www.roblox.com/asset/?id=6803386284" then
						plr.leaderstats.Balance.Value = plr.leaderstats.Balance.Value + 24
						soundPart.Win:Play()
						wait(4.8)
					elseif display1.Decal.Texture == "http://www.roblox.com/asset/?id=6803386284" and display2.Decal.Texture == "http://www.roblox.com/asset/?id=6803386284" and display3.Decal.Texture == "http://www.roblox.com/asset/?id=6803386284" then
						plr.leaderstats.Balance.Value = plr.leaderstats.Balance.Value + 36
						soundPart.Win:Play()
						wait(4.8)
					elseif display1.Decal.Texture == "http://www.roblox.com/asset/?id=6803386977" and display2.Decal.Texture == "http://www.roblox.com/asset/?id=6803386977" then
						plr.leaderstats.Balance.Value = plr.leaderstats.Balance.Value + 36
						soundPart.Win:Play()
						wait(4.8)
					elseif display1.Decal.Texture == "http://www.roblox.com/asset/?id=6803386977" and display2.Decal.Texture == "http://www.roblox.com/asset/?id=6803386977" and display3.Decal.Texture == "http://www.roblox.com/asset/?id=6803386977" then
						plr.leaderstats.Balance.Value = plr.leaderstats.Balance.Value + 48
						soundPart.Win:Play()
						wait(4.8)
					elseif display1.Decal.Texture == "http://www.roblox.com/asset/?id=6803383975" and display2.Decal.Texture == "http://www.roblox.com/asset/?id=6803383975" then
						plr.leaderstats.Balance.Value = plr.leaderstats.Balance.Value + 48
						soundPart.Win:Play()
						wait(4.8)
					elseif display1.Decal.Texture == "http://www.roblox.com/asset/?id=6803383975" and display2.Decal.Texture == "http://www.roblox.com/asset/?id=6803383975" and display3.Decal.Texture == "http://www.roblox.com/asset/?id=6803383975" then
						plr.leaderstats.Balance.Value = plr.leaderstats.Balance.Value + 100
						soundPart.Win:Play()
						wait(4.8)
					else
						soundPart.Lost:Play()
					end
					v = false
					plr.Character.Humanoid.WalkSpeed = 16
					script.Parent.Enabled = true
				end
			
		end
end

2 comments

0

I'm also not too experienced but I'm still learning

0

Question: does the vending machine still work with 0 tokens, or does it not work?