I have tried to make a text when a door is clicked but now i have decided that i want to clone a screengui instead can someone give a script. I tried to use the clone() function before and has not worked. I have even used this and still it does not work.
this is the script
script.Parent.Text.Value = false
local value = script.Parent.Text.Value
workspace.doortext.ClickDetector.MouseClick:Connect(function()
if game.StarterGui.ScreenGui.Value.Value == true then
if workspace.Breakabl2.Anchored == true then
if value == false then
value = true
script.Parent.Sound:Play()
script.Parent.TextLabel.Text = "I"
wait(0.2)
script.Parent.TextLabel.Text = "I t"
wait(0.2)
script.Parent.TextLabel.Text = "I th"
wait(0.2)
script.Parent.TextLabel.Text = "I thi"
wait(0.2)
script.Parent.TextLabel.Text = "I thin"
wait(0.2)
script.Parent.TextLabel.Text = "I think"
wait(0.2)
script.Parent.TextLabel.Text = "I think I"
wait(0.2)
script.Parent.TextLabel.Text = "I think I c"
wait(0.2)
script.Parent.TextLabel.Text = "I think I can"
wait(0.2)
script.Parent.TextLabel.Text = "I think I can o"
wait(0.2)
script.Parent.TextLabel.Text = "I think I can op"
wait(0.2)
script.Parent.TextLabel.Text = "I think I can ope"
wait(0.2)
script.Parent.TextLabel.Text = "I think I can open"
wait(0.2)
script.Parent.TextLabel.Text = "I think I can open t"
wait(0.2)
script.Parent.TextLabel.Text = "I think I can open th"
wait(0.2)
script.Parent.TextLabel.Text = "I think I can open thi"
wait(0.2)
script.Parent.TextLabel.Text = "I think I can open this d"
wait(0.2)
script.Parent.TextLabel.Text = "I think I can open this do"
wait(0.2)
script.Parent.TextLabel.Text = "I think I can open this doo"
wait(0.2)
script.Parent.TextLabel.Text = "I think I can open this door"
wait(0.2)
script.Parent.TextLabel.Text = ""
script.Parent.Sound:Stop()
value = false
end
end
end
end)

3 comments
Ok
did it work?
no