Hey guys. I’m trying to make character customization system but i have a problem with “ViewportFrame”. It’s only showing the head of the model and i couldn’t figure out why. When i copy model to workspace model looking good. There is no any problem with the dummy. Do you guys have any idea?
-server script-
local hum = plyrGui.CharCus.ViewportFrame.Dummy.Humanoid local plyrService = game:GetService(“Players”) local targetId = plyrService:GetUserIdFromNameAsync(“AnyCharName”) local targetDesc = game.Players:GetHumanoidDescriptionFromUserId(targetId) hum:ApplyDescription(targetDesc)
https://i.imgur.com/DWCrUIN.jpg
I’m creating one camera with local script which it’s located under StarterPlayerScripts. And one more local script located under viewport frame
script.Parent.CurrentCamera = game.Workspace:WaitForChild("ViewportCamera")
changing the current camera that’s all.
Edit: Btw it’s looking normal before “ApplyDescription” method.