I'm just trying a simple TickTacToe thing, so I've decided to use surfaceGui's to visually mark the X's and O's. Problem is, no matter what I do in this code, it for whatever reason does not seem to affect the game.
local CreateGUI = function(XorO)
local SurfaceGUI = Instance.new("SurfaceGui",script.Parent)
local TextLabel = Instance.new("TextLabel", SurfaceGUI)
--TextLabel.BackgroundColor3 = Color3.new(163, 162, 165)
TextLabel.BackgroundTransparency = 1
TextLabel.Size = UDim2.new({0, 200},{0, 200})
TextLabel.RichText = true
TextLabel.TextScaled = true
TextLabel.Text = "XorO"
end
ClickDetector.MouseClick:Connect(function(plr)
local WhoOwns = Instance.new("BoolValue",script.Parent)
WhoOwns.Name = "WhoOwns"
if Turn.Value == true then
--Place X
print(X)
WhoOwns.Value = true
Turn.Value = false
CreateGUI("X")
else
--Place 0
print(O)
WhoOwns.Value = false
Turn.Value = true
CreateGUI("O")
end
ClickDetector:Destroy()
end)
(all in a server script)
For whatever reason, although the surfaceGui shows up in the explorer, it does not visually show up at all in the game.

3 comments
Did you make sure you were adding it to the correct face?
Yup, im sure
Oh, just checked, thats the problem, thanks.