I'm just trying a simple TickTacToe thing, so I've decided to use surfaceGui's to visually mark the X's and O's. Problem is, no matter what I do in this code, it for whatever reason does not seem to affect the game.
local CreateGUI = function(XorO) local SurfaceGUI = Instance.new("SurfaceGui",script.Parent) local TextLabel = Instance.new("TextLabel", SurfaceGUI) --TextLabel.BackgroundColor3 = Color3.new(163, 162, 165) TextLabel.BackgroundTransparency = 1 TextLabel.Size = UDim2.new({0, 200},{0, 200}) TextLabel.RichText = true TextLabel.TextScaled = true TextLabel.Text = "XorO" end ClickDetector.MouseClick:Connect(function(plr) local WhoOwns = Instance.new("BoolValue",script.Parent) WhoOwns.Name = "WhoOwns" if Turn.Value == true then --Place X print(X) WhoOwns.Value = true Turn.Value = false CreateGUI("X") else --Place 0 print(O) WhoOwns.Value = false Turn.Value = true CreateGUI("O") end ClickDetector:Destroy() end)
(all in a server script)
For whatever reason, although the surfaceGui shows up in the explorer, it does not visually show up at all in the game.