So recently I have been wondering what the best way is to add tracks to vehicles. I know that I could do it with roblox physics, but I am not sure if that is the way to go, since I think it might be very buggy. On the other hand what scripting methods are there that you could recommend? Would you use Tweens or some sort of Body movers? Or is there another way to do it? Also I really care about the performance since I dont want my project to have bad performance.
If you are experienced in the area or you think you found some article that could help me out I would highly appretiate it.