In my game, I set my avatar type to player's choice, and I'm using an R6 to test it out, but for some reason, when my player get's killed by force, the camera stays in one place while the rest of the body ragdolls, and when you respawn, you see two of your avatars. Why does that happen? Please help
COMMUNITY QUESTION
Why does my camera break when i set the avatar type to player's choice?
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