Scripting HelpersARCHIVE
A little piece of Roblox history. Preserved for everyone, one question at a time.Read about the archive →
COMMUNITY QUESTION

how can i delete a part after spawning it ? (solved)

i already have a working script to create a part but i dont have any working script to delte it again im using two click detectors + scripts to activate the scripts one for creating the part and one for delteing it again im sitting on this for 7 hours now but i just can get the deleting script to work anyways heres the script to spawn the part:

function spawnlte2brick (Click)
	local part = Instance.new("Part")
	part.Position = Vector3.new (-194.232,4.732,-2.5)
	part.Parent = game.ServerScriptService.lte2brickstorage
	part.Color = Color3.new(0.639216, 0.635294, 0.647059)
	part.Name = "lte2birck"
	part.Material = Enum.Material.Plastic
	part.Orientation = Vector3.new (0,0,-45)
	part.Anchored = true
	part.Size = Vector3.new(13,1,7)
end

script.Parent.MouseClick:Connect(spawnlte2brick)

solved my question i used this script

function deletelte2brick (Click)
	while true do
		local found = workspace.lte1buttonscript:FindFirstChild("lte2brick")
		if found then
			workspace.lte1buttonscript:ClearAllChildren()
			wait(0.2)
		end
	end
end
game.Workspace.lead_to_exit1_button.ClickDetector.MouseClick:Connect(deletelte2brick)

1 comment

0

please be more detailed i dont quite understand

1 answer

This discussion is preserved as it was. New answers, comments, and votes are closed.